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McGonigal, Jane.
Subjects
Computer games -- Social aspects.
Video games -- Social aspects.
Video gamers -- Psychology.
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McGonigal, Jane.
by title:
Reality is broken : ...
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306.487 M146r
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McGonigal, Jane.
Computer games -- Social aspects.
Video games -- Social aspects.
Video gamers -- Psychology.
MARC Display
Reality is broken : why games make us better and how they can change the world / Jane McGonigal.
by
McGonigal, Jane.
Penguin Press, 2011.
Call #:
306
.487
M146r
Subjects
Computer games -- Social aspects.
Video games -- Social aspects.
Video gamers -- Psychology.
ISBN:
9781594202858
1594202850
Description:
388 p. : ill. ; 25 cm.
Bibliography:
Includes bibliographical references (p. [364]-378) and index.
Contents:
Why games make us happy -- Reinventing reality -- How very big games can change the world.
Summary:
Game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.
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Central Library
Adult Nonfiction
306.487 M146r
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