e-branch
Login
My List - 0
Help
Home
My Account/Renew Loans
Community Info
KidSearch
New Catalogue!
Search
Advanced
By Format
By Number
My Searches
Can't Find it?
Find Magazine Articles & more
Problems?
Search:
Call Number
Item Barcode
Bib Number
ISBN/ISSN
Refine Search
> You're searching:
Halifax Public Libraries
Item Information
Copy / Holding Information
More Content
More by this author
Rukman, Jason.
Subjects
Scratch (Computer program language) -- Juvenile literature.
Computer games -- Programming -- Juvenile literature.
Browse Catalog
by author:
Rukman, Jason.
by title:
The everything kids'...
by call number:
794.81525 R934e
Search the Web
Rukman, Jason.
Scratch (Computer program language) -- Juvenile literature.
Computer games -- Programming -- Juvenile literature.
MARC Display
The everything kids' Scratch coding book : learn to code and create your own cool games! / Jason Rukman.
by
Rukman, Jason.
Adams Media, c2018.
Call #:
794
.81525
R934e
Subjects
Scratch (Computer program language) -- Juvenile literature.
Computer games -- Programming -- Juvenile literature.
Series
Everything kids' series.
ISBN:
9781544412221 (hc)
1544412223 (hc)
9781507207970 (sc)
1507207972 (sc)
Alternate title:
Scratch coding Book
Edition:
First Adams Media trade paperback edition.
Description:
256 pages : color illustrations ; 24 cm.
Notes:
"Your guide to Scratch 3.0!"--Cover.
Contents:
Begin here: the basics of Scratch -- Get a move on: motion -- Looking good: looks and animation -- Sounds good to me: sounds -- Events change the world: events -- Operators connect us all: operators -- Control the flow: control -- Sensing if things change: sensing -- Very valuable variables: variables -- Mine, all mine!: my blocks -- Extending the fun: extensions -- The perfect image: image editor/importing
Summary:
Understanding computer science is becoming a necessity in the modern age. The Everything Kids' Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding--a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime.
Audience:
Ages 9-11.
Grade 4 to 6.
Holds:
0
Copy/Holding information
Location
Collection
Call No.
Item type
Status
Due Date
Woodlawn Public Library
Children's Nonfiction
794.81525 R934e
Childrens Books
Checked in
Add Copy to MyList
Woodlawn Public Library
Children's Nonfiction
794.81525 R934e
Childrens Books
Checked out
Jul 11, 2024
Add Copy to MyList
Central Library
Children's Nonfiction
794.81525 R934e
Childrens Books
Checked in
Add Copy to MyList
Horizon Information Portal 3.24_8902M
© 2001-2013
SirsiDynix
All rights reserved.