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Slingerland, Janet.
Subjects
Video games -- Design -- Juvenile literature.
Computer programming -- Juvenile literature.
Coding theory -- Juvenile literature.
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by author:
Slingerland, Janet.
by title:
Video game coding / ...
by call number:
005.13 S633vgc
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Slingerland, Janet.
Video games -- Design -- Juvenile literature.
Computer programming -- Juvenile literature.
Coding theory -- Juvenile literature.
MARC Display
Video game coding / by Janet Slingerland.
by
Slingerland, Janet.
Focus Readers, c2019.
Call #:
005
.13
S633vgc
Subjects
Video games -- Design -- Juvenile literature.
Computer programming -- Juvenile literature.
Coding theory -- Juvenile literature.
Series
Coding (Focus Readers (Firm))
ISBN:
9781641853293 (hbk.)
9781641853873 (pbk.)
Description:
32 pages : color illustrations ; 24 cm.
Bibliography:
Includes bibliographical references (page 32) and index.
Contents:
A video game world -- Game design -- Bringing the game to life -- Types of coders -- Finishing touches.
Summary:
Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces.
Audience:
Grade 4 to 6.
Holds:
0
Copy/Holding information
Location
Collection
Call No.
Item type
Status
Bedford Public Library
Children's Nonfiction
005.13 S633vgc
Childrens Books
Checked in
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Woodlawn Public Library
Children's Nonfiction
005.13 S633vgc
Childrens Books
Checked in
Add Copy to MyList
Central Library
Children's Nonfiction
005.13 S633vgc
Childrens Books
Checked in
Add Copy to MyList
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