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 6 titles matched: Video games -- Social aspects
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 1.
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Video gambling addiction : what is it? how does it happen? what can you do about it? / Yair Reznik.
by Reznik, Yair, 1935-
People Against Casinos and Video Lottery Terminals, 1998.
Call #: 363.42 R467v
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Format: Non-circulating
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 2.
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Video games / by Kevin Hile.
by Hile, Kevin.
Lucent Books, c2009.
Call #: 794.8 H644v
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Format: Ya Books
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 3.
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Reality is broken : why games make us better and how they can change the world / Jane McGonigal.
by McGonigal, Jane.
Penguin Press, 2011.
Call #: 306.487 M146r
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Format: Adult books
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 4.
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Silent hill : the terror engine / Bernard Perron.
by Perron, Bernard.
University of Michigan Press, c2012.
Call #: 794.8 P459s
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Format: Adult books
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 5.
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Death by video game : danger, pleasure, and obsession on the virtual frontline / Simon Parkin.
by Parkin, Simon.
Melville House, [2016]
Call #: 794.8 P247d
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Format: Adult books
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 6.
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Assassination generation : video games, aggression, and the psychology of killing / Dave Grossman and Kristine Paulsen with Katie Miserany.
by Grossman, Dave
Little, Brown and Company, 2016.
Call #: 794.8019 G878a
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