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  • Pearson, Ridley.
     
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  • Holography -- Juvenile fiction.
     
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  • Cartoon characters -- Juvenile fiction.
     
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  • Good and evil -- Juvenile fiction.
     
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  • Walt Disney World (Fla.) -- Juvenile fiction.
     
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  •  
  • Pearson, Ridley.
     
  •  
  • Holography -- Juvenile fiction.
     
  •  
  • Cartoon characters -- Juvenile fiction.
     
  •  
  • Good and evil -- Juvenile fiction.
     
  •  
  • Walt Disney World (Fla.) -- Juvenile fiction.
     
     
     MARC Display
    Kingdom Keepers. III, Disney in shadow / Ridley Pearson.
    by Pearson, Ridley.
    View full image
    Hyperion, 2010.
    Call #:FICTION PEA
    Subjects
  • Holography -- Juvenile fiction.
  •  
  • Cartoon characters -- Juvenile fiction.
  •  
  • Good and evil -- Juvenile fiction.
  •  
  • Walt Disney World (Fla.) -- Juvenile fiction.
  • Series
  • Kingdom Keepers ; bk. 3
  • ISBN: 
    9781368046275 (pbk.)
    9781423128991 (hc.)
    Alternate title: 
    Disney in shadow
    Kingdom Keepers 3
    Kingdom Keepers three
    Description: 
    545 p. ; 21cm.
    Summary: 
    "When Disney Imagineers installed hologram guides for the Magic Kingdom, using teenage models they had no idea the technology might backfire. But backfire it did: some nights when the kids go to sleep, they wake up in one of the Disney parks as a holograms. The five teens have thwice thwarted evil plots masterminded by Maleficent ; but now Finn, Philby, Willa, Charlene, and Maybeck have another problem : Wayne, their mentor and head Imagineer, has mysteriously gone missing. Concerned Wayne has been abducted by the Overtakers—Disney villains, who along with other Disney characters, take over the parks when the turnstiles stop spinning, and want desperately to steer the parks to a far darker place—the five kids pick up a major clue from a close friend, Jess, whose dreams (nightmares, really) often accurately predict the future. The very few clues from Jess’s dream lead the kids into Disney’s Hollywood Studios and Epcot--through imaginary worlds that become real, by imaginary kids who are real. Each clue seems tied to the last, and with the stakes growing ever higher, what starts out as a puzzle ends up as a fight for their lives. Through a transparent paper box, a quest for a sword, rides on Soarin' and Maelstrom, life-and-death encounters with giant snakes, and a devious Maleficent, the Kingdom Keepers not only begin to decipher deeper meanings to the clues, but discover new truths about themselves and their ever-growing friendships." --From the publisher.
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    LocationCollectionCall No.Item typeStatusDue Date 
    Alderney Gate Public LibraryChildren's FictionFICTION PEAChildrens BooksChecked in Add Copy to MyList
    Captain William Spry Public LibraryChildren's FictionFICTION PEAChildrens BooksTo Be Discarded Add Copy to MyList
    Captain William Spry Public LibraryChildren's FictionFICTION PEAChildrens BooksChecked outJul 06, 2024Add Copy to MyList
    Sackville Public LibraryChildren's FictionFICTION PEAChildrens BooksChecked in Add Copy to MyList
    Tantallon Public LibraryChildren's FictionFICTION PEAChildrens BooksChecked in Add Copy to MyList


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