e-branch
e-branch
 Home 
 My Account/Renew Loans 
 Community Info 
 KidSearch 
 New Catalogue! 
   
SearchAdvancedBy FormatBy NumberMy SearchesCan't Find it?Find Magazine Articles & moreProblems?
Search:    Refine Search  
> You're searching: Halifax Public Libraries
 
Item Information
 Copy / Holding InformationCopy / Holding Information
  Booklist Review
  Publisher Weekly Review
  School Library Journal Review
  More Content
 
 
 More by this author
 
  •  
  • Kincaid, S. J.
     
     Subjects
     
  •  
  • Virtual reality -- Fiction.
     
  •  
  • Video games -- Fiction.
     
     Browse Catalog
      by author:
     
  •  
  •  Kincaid, S. J.
     
      by title:
     
  •  
  •  Insignia / S.J. Kinc...
     
      by call number:
     
  •  
  •  FICTION KIN
     
     Search the Web
     
  •  
  • Kincaid, S. J.
     
  •  
  • Virtual reality -- Fiction.
     
  •  
  • Video games -- Fiction.
     
     
     MARC Display
    Insignia / S.J. Kincaid.
    by Kincaid, S. J.
    View full image
    Katherine Tegen Books, c2012.
    Call #:FICTION KIN
    Subjects
  • Virtual reality -- Fiction.
  •  
  • Video games -- Fiction.
  • Series
  • Kincaid, S. J. Insignia series ; bk. 1.
  • ISBN: 
    9780062093004 (Trade paperback)
    9780062092991 (hc.)
    9780062092991 (hc.)
    Edition: 
    1st ed.
    Description: 
    446 p. ; 22 cm.
    Summary: 
    "More than anything, Tom Raines wants to be important, though his shadowy life is anything but that. For years, Tom's drifted from casino to casino with his unlucky gambler of a dad, gaming for their survival. Keeping a roof over their heads depends on a careful combination of skill, luck, con artistry, and staying invisible. Then one day, Tom stops being invisible. Someone's been watching his virtual-reality prowess, and he's offered the incredible—a place at the Pentagonal Spire, an elite military academy. There, Tom's instincts for combat will be put to the test and if he passes, he'll become a member of the Intrasolar Forces, helping to lead his country to victory in World War III. Finally, he'll be someone important: a superhuman war machine with the tech skills that every virtual-reality warrior dreams of. Life at the Spire holds everything that Tom's always wanted—friends, the possibility of a girlfriend, and a life where his every action matters—but what will it cost him?"--From publisher.
    Audience: 
    Ages 13–up. Publishers Weekly.
    Genre: 
    War fiction
    Dystopian fiction.
    Futuristic fiction.
    Science fiction.
    Holds: 
    0
    Add to my list 
    Copy/Holding information
    LocationCollectionCall No.Item typeStatus 
    Captain William Spry Public LibraryYoung Adult FictionFICTION KINYa BooksChecked inAdd Copy to MyList


    Horizon Information Portal 3.24_8902M
     
    © 2001-2013 SirsiDynix All rights reserved.
    Horizon Information Portal