e-branch
Login
My List - 0
Help
Home
My Account/Renew Loans
Community Info
KidSearch
New Catalogue!
Search
Advanced
By Format
By Number
My Searches
Can't Find it?
Find Magazine Articles & more
Problems?
Search:
Title Starts with...
Title Keyword(s)
Author/Performer/Name (Last,First)
Author/Performer/Name Keyword(s)
Subject Starts with...
Subject Keyword(s)
Series Starts with...
Series Keyword(s)
Anyword/Anywhere
List Name Keyword(s)
Refine Search
> You're searching:
Halifax Public Libraries
Item Information
Copy / Holding Information
Booklist Review
More Content
More by this author
McManus, Sean, 1973-
Subjects
Computer programming -- Juvenile literature.
Scratch (Computer program language) -- Juvenile literature.
HTML (Document markup language) -- Juvenile literature.
Browse Catalog
by author:
McManus, Sean, 1973-
by title:
How to code in 10 ea...
by call number:
005.1083 M167h
Search the Web
McManus, Sean, 1973-
Computer programming -- Juvenile literature.
Scratch (Computer program language) -- Juvenile literature.
HTML (Document markup language) -- Juvenile literature.
MARC Display
How
to
code
in
10
easy
lessons
: [
learn
how
to
design
and
code
your
very
own
computer
game
] / Sean McManus.
by
McManus, Sean, 1973-
Walter Foster Jr., c2015.
Call #:
005.1083 M167h
Subjects
Computer
programming -- Juvenile literature.
Scratch (
Computer
program language) -- Juvenile literature.
HTML (Document markup language) -- Juvenile literature.
ISBN:
9781633220508 (hbk.)
1633220508 (hbk.)
Alternate title:
How
to
code
in ten
easy
lessons
Learn
how
to
design
and
code
your
very
own
computer
game
Description:
64 pages : color illustrations ; 26 cm.
Notes:
"Super skills''--Cover.
Includes index.
Subtitle from cover.
Contents:
Understanding Coding -- Mastering
Your
Tools -- Getting
Your
Bearings -- Don't Repeat Yourself -- Making Decisions -- Using Variables -- Planning
Your
Game
-- Building
Your
Platform
Game
-- Building
Your
Website -- Styling
Your
Website.
Summary:
From writing simple coding instructions using Scratch software, to learning the coding skills to create
your
own
computer
game
and even
design
your
own
website, this book leads the way. By breaking this daunting subject down into the
10
"super skills" needed, young readers can get familiar with
computer
coding and build on their skills as they progress through the book.
Audience:
Grade 3-7.
Holds:
0
Copy/Holding information
Location
Collection
Call No.
Item type
Status
Due Date
Captain William Spry Public Library
Children's Nonfiction
005.1083 M167h
Childrens Books
Child Display 1
Add Copy to MyList
Woodlawn Public Library
Children's Nonfiction
005.1083 M167h
Childrens Books
Checked in
Add Copy to MyList
Central Library
Children's Nonfiction
005.1083 M167h
Childrens Books
Checked out
Jul 07, 2024
Add Copy to MyList
Horizon Information Portal 3.24_8902M
© 2001-2013
SirsiDynix
All rights reserved.