e-branch
Login
My List - 0
Help
Home
My Account/Renew Loans
Community Info
KidSearch
New Catalogue!
Search
Advanced
By Format
By Number
My Searches
Can't Find it?
Find Magazine Articles & more
Problems?
Search:
Title Starts with...
Title Keyword(s)
Author/Performer/Name (Last,First)
Author/Performer/Name Keyword(s)
Subject Starts with...
Subject Keyword(s)
Series Starts with...
Series Keyword(s)
Anyword/Anywhere
List Name Keyword(s)
Refine Search
Return to results
> You're searching:
Halifax Public Libraries
Item Information
Copy / Holding Information
Booklist Review
Publisher Weekly Review
More Content
More by this author
Kinew, Wab, 1981-
Subjects
Ojibwa First Nation -- Fiction.
Video gamers -- Fiction.
Virtual reality -- Fiction.
First Nations communities.
Browse Catalog
by author:
Kinew, Wab, 1981-
by title:
Walking in two world...
by call number:
FICTION KIN
Search the Web
Kinew, Wab, 1981-
Ojibwa First Nation -- Fiction.
Video gamers -- Fiction.
Virtual reality -- Fiction.
First Nations communities.
MARC Display
Walking
in
two
worlds
/ Wab Kinew.
by
Kinew, Wab, 1981-
Penguin Teen, 2021.
Call #:
FICTION KIN
Subjects
Ojibwa First Nation -- Fiction.
Video gamers -- Fiction.
Virtual reality -- Fiction.
First Nations communities.
ISBN:
9780735269002 (hc.)
Description:
285 p. ; 22 cm.
Summary:
"Bugz is caught between
two
worlds
. In the real world, she's a shy and self-conscious Indigenous teen who faces the stresses of teenage angst and life on the Rez. But in the virtual world, her alter ego is not just confident but dominant in a massively multiplayer video game universe. Feng is a teen boy who has been sent from China to live with his aunt, a doctor on the Rez, after his online activity suggests he may be developing extremist sympathies. Meeting each other in real life, as well as in the virtual world, Bugz and Feng immediately relate to each other as outsiders and as avid gamers. And as their connection is strengthened through their virtual adventures, they find that they have much in common in the real world, too: both must decide what to do in the face of temptations and pitfalls, and both must grapple with the impacts of family challenges and community trauma. But betrayal threatens everything Bugz has built in the virtual world, as well as her relationships in the real world, and it will take all her newfound strength to restore her friendship with Feng and reconcile the parallel aspects of her life: the traditional and the mainstream, the east and the west, the real and the virtual."--book jacket.
Genre:
Canadian fiction.
Futuristic fiction.
Holds:
0
Copy/Holding information
Location
Collection
Call No.
Item type
Status
Dartmouth North Public Library
Young Adult Fiction - Indigenous Peoples Collection
FICTION KIN
Ya Books
Checked in
Add Copy to MyList
Alderney Gate Public Library
Young Adult Fiction - Indigenous Peoples Collection
FICTION KIN
Ya Books
Checked in
Add Copy to MyList
Bedford Public Library
Young Adult Fiction - Indigenous Peoples Collection
FICTION KIN
Ya Books
Checked in
Add Copy to MyList
Captain William Spry Public Library
Young Adult Fiction - Indigenous Peoples Collection
FICTION KIN
Ya Books
Checked in
Add Copy to MyList
Woodlawn Public Library
Young Adult Fiction - Indigenous Peoples Collection
FICTION KIN
Ya Books
Checked in
Add Copy to MyList
Central Library
Young Adult Fiction - Indigenous Peoples Collection
FICTION KIN
Ya Books
Checked in
Add Copy to MyList
Central Library
Young Adult Fiction - Indigenous Peoples Collection
FICTION KIN
Ya Books
Checked in
Add Copy to MyList
Central Library
Young Adult Fiction - Indigenous Peoples Collection
FICTION KIN
Ya Books
Checked in
Add Copy to MyList
Sackville Public Library
Young Adult Fiction - Indigenous Peoples Collection
FICTION KIN
Ya Books
Checked in
Add Copy to MyList
Cole Harbour Public Library
Young Adult Fiction - Indigenous Peoples Collection
FICTION KIN
Ya Books
Checked in
Add Copy to MyList
More Results:
1
2
Next
Horizon Information Portal 3.24_8902M
© 2001-2013
SirsiDynix
All rights reserved.